[Eastbound] Character Information
Apr. 2nd, 2021 11:45 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Player: Solar
PLAYER CONTACT: Plurk: Youkofox13; Discord: Solar #6657
Character: Eleven
Canon: Dragon Quest XI S
CANON POINT: Act 3: Post-game
Age: 19
Height: 5'8"
Notable physical features: A sigil marks the back of his left hand. Gifted with the finest hair in Erdrea. The spiritually sensitive may glimpse a subtle light in his eyes.
Preferred weapon(s): Sword + magic
Usual dress: Berry purple farmer's coat w/duster alongside the ugliest green boots and matching satchel. Underneath is a simple black long-sleeve turtleneck and brown trousers.
Hobbies/routines/habits: Practices daily prayer and sparring. Will sometimes space out at rest.
PERSONALITY:
Above all, Eleven is a kind soul that derives satisfaction from helping others. He's often willing to do most anything within his power in the name of being helpful- being useful. He strives to believe the best of people.
Though friendly and often quick to smile, Eleven is usually quiet and given to reflection where time allows- and impulsive when it isn't. He's gained a great deal more steadiness and confidence in himself after successfully saving the world twice over, though still quick to doubt the wisdom of his own decisions if challenged.
There exists a quiet vulnerability in him. He's worn a good mask with enough strength behind him to convince the world that he's grown into the title he was given at birth, but an insidious anxiety spikes in uncertain moments: remnants of the time when he was weak and at the mercy of darkness.
And while time travel allowed him the chance to expunge the worst of his failures, he's found it's come with the heavy price of social isolation even amongst his companions. Unable to talk about Before and reach the same level of closeness they developed in those dark times no one else remembers.
There's an itch of discomfort and unease now, when he turns to thoughts of the future. The weight of his new title doesn't help at all.
ABILITIES | POWERS:
Spiritual:
Immune to changes in the flow of time
Able to sense light/dark and life/death energies
Sword magic:
All elements (AoE)
Magic:
Frizz/Frizzle- Weak/moderate single-target fire spells.
Sizz/Sizzle/Kasizz- Mid-range fire spells for small groups of enemies.
Bang/Boom- Explosive aoe bursts of light magic for large groups.
Heal/Midheal/Moreheal/Fullheal- Healing spells of varying strength.
Zap/Zapple- Call lightning spells.
Snooze/Kasnooze- Single/Group sleep spells
Kaclang- Turns one target to metal temporarily
Holy Protection- Wards off the dead/undead in a moderate radius while the spell is maintained
Quadraslash- Summons a gigantic, ethereal blade from the heavens to pierce enemies below
Eastbound-specific magic: These are abilities I'd like him to regain, perhaps over weeks of being in-game, not to be able to access immediately.
Zoom- Teleportation to previous (well-known) locations
Location list:
• Sa-Hareth- House of Dew
• Sa-Hareth- Ruined Farmhouse
• Taravast- Working District
• Taravast- Palace gate
• Ellethia- Lighthouse
Breath of Life: Able to channel his fire magic to warm himself.
Plant affinity: Able to sense the health of nearby plant life, with a burgeoning ability to expend energy to bolster it.
Skills: Fishing, forging, horse-riding, foraging, and general farming knowledge.
Short-comings: Primarily a lack of education. El can read, write, add and subtract, but is otherwise lacking.
INVENTORY:
Gold: 0
Equipment:
• Supreme Sword of Light
• Musty bumpkin style coat, pouch, and boots
Accessories:
• Dragon scale
• Wristorative
• Jeweled necklace
Items:
• Calamus Flute
PLAYER CONTACT: Plurk: Youkofox13; Discord: Solar #6657
Character: Eleven
Canon: Dragon Quest XI S
CANON POINT: Act 3: Post-game
Age: 19
Height: 5'8"
Notable physical features: A sigil marks the back of his left hand. Gifted with the finest hair in Erdrea. The spiritually sensitive may glimpse a subtle light in his eyes.
Preferred weapon(s): Sword + magic
Usual dress: Berry purple farmer's coat w/duster alongside the ugliest green boots and matching satchel. Underneath is a simple black long-sleeve turtleneck and brown trousers.
Hobbies/routines/habits: Practices daily prayer and sparring. Will sometimes space out at rest.
PERSONALITY:
Above all, Eleven is a kind soul that derives satisfaction from helping others. He's often willing to do most anything within his power in the name of being helpful- being useful. He strives to believe the best of people.
Though friendly and often quick to smile, Eleven is usually quiet and given to reflection where time allows- and impulsive when it isn't. He's gained a great deal more steadiness and confidence in himself after successfully saving the world twice over, though still quick to doubt the wisdom of his own decisions if challenged.
There exists a quiet vulnerability in him. He's worn a good mask with enough strength behind him to convince the world that he's grown into the title he was given at birth, but an insidious anxiety spikes in uncertain moments: remnants of the time when he was weak and at the mercy of darkness.
And while time travel allowed him the chance to expunge the worst of his failures, he's found it's come with the heavy price of social isolation even amongst his companions. Unable to talk about Before and reach the same level of closeness they developed in those dark times no one else remembers.
There's an itch of discomfort and unease now, when he turns to thoughts of the future. The weight of his new title doesn't help at all.
ABILITIES | POWERS:
Spiritual:
Immune to changes in the flow of time
Able to sense light/dark and life/death energies
Sword magic:
All elements (AoE)
Magic:
Frizz/Frizzle- Weak/moderate single-target fire spells.
Sizz/Sizzle/Kasizz- Mid-range fire spells for small groups of enemies.
Bang/Boom- Explosive aoe bursts of light magic for large groups.
Heal/Midheal/Moreheal/Fullheal- Healing spells of varying strength.
Zap/Zapple- Call lightning spells.
Snooze/Kasnooze- Single/Group sleep spells
Kaclang- Turns one target to metal temporarily
Holy Protection- Wards off the dead/undead in a moderate radius while the spell is maintained
Quadraslash- Summons a gigantic, ethereal blade from the heavens to pierce enemies below
Eastbound-specific magic: These are abilities I'd like him to regain, perhaps over weeks of being in-game, not to be able to access immediately.
Zoom- Teleportation to previous (well-known) locations
Location list:
• Sa-Hareth- House of Dew
• Sa-Hareth- Ruined Farmhouse
• Taravast- Working District
• Taravast- Palace gate
• Ellethia- Lighthouse
Breath of Life: Able to channel his fire magic to warm himself.
Plant affinity: Able to sense the health of nearby plant life, with a burgeoning ability to expend energy to bolster it.
Skills: Fishing, forging, horse-riding, foraging, and general farming knowledge.
Short-comings: Primarily a lack of education. El can read, write, add and subtract, but is otherwise lacking.
INVENTORY:
Gold: 0
Equipment:
• Supreme Sword of Light
• Musty bumpkin style coat, pouch, and boots
Accessories:
• Dragon scale
• Wristorative
• Jeweled necklace
Items:
• Calamus Flute